DM Toolkit

Your game-night table. Choose your seat.

I’m a player

Build a hero in a few taps, lock it with your own PIN, then join the table from your phone.

  1. 1
    Create your heroPick a class, race and background. Add a 4-digit PIN.
  2. 2
    Join the tableType the code your DM gives you.
  3. 3
    PlayMove, roll dice and keep track of your HP.
Player area Create my hero

I’m the DM

Build the story, run the map, track initiative and hand out loot.

  1. 1
    Plan the adventureCampaign, monsters and a map. Or try Millbrook Mill.
  2. 2
    Open a tableYou get a code. Players join from their phones.
  3. 3
    Run the nightFog of war, doors, chests, traps and turn order.
Open the DM table

Table screen

Put this on the big screen. It shows only what the party has explored, never the monsters or secrets.

  1. 1
    Open it on the TVSame computer as the DM, or any device with the table code.
  2. 2
    Press Full screenIt fills in as the DM plays.
Open the table screen

How a game night works

  1. Players make their heroes ahead of time and set a PIN, so only they can use them.
  2. The DM opens a map and presses Open a table. A short code appears, like FALCON-42.
  3. Players pick I’m a player, then Join a game, and type the code. Their hero appears on the map.
  4. The table screen shows the TV what has been explored while the DM runs the story.

Everything in the toolkit

Your data

Checking saved data...

Heroes, campaigns and maps are saved in this browser on this device. They do not follow you to another device by themselves. Back up often, and use Restore to move things. Players can also keep a hero on the table server with their PIN.

Dungeons & Dragons 5e (2014 SRD). Content from the System Reference Document under the OGL and CC-BY-4.0.